﻿/*
 * This file is part of MonoStrategy.
 *
 * Copyright (C) 2010-2011 Christoph Husse
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU Affero General Public License as
 *  published by the Free Software Foundation, either version 3 of the
 *  License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Affero General Public License for more details.
 *
 *  You should have received a copy of the GNU Affero General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * Authors: 
 *      # Christoph Husse
 * 
 * Also checkout our homepage: http://monostrategy.codeplex.com/
 */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using OpenTK;
using OpenTK.Input;
using System.Runtime.InteropServices;

#if EMBEDDED
    using OpenTK.Graphics.ES20;
#else
using OpenTK.Graphics.OpenGL;
#endif

namespace MonoStrategy.RenderSystem
{
    /// <summary>
    /// Just a wrapper for exceptions thrown by <see cref="GLRenderer.Check"/>.
    /// </summary>
    public class GLException : Exception
    {
        public GLException(ErrorCode inErrorCode)
            : this(inErrorCode, "OpenGL call failed unexpectedly.")
        {
        }

        public GLException(ErrorCode inErrorCode, String inMessage, params Object[] inArgs)
            : base(String.Format(inMessage, inArgs) + " (ErrorCode: " + inErrorCode + ")")
        {
        }

    }
}
